Gug
Posts : 32 Join date : 2009-12-10 Location : Crushing you
Character sheet Equipment/Abilities/Spells: Experience: (6000/80000) Health: (900/900)
| Subject: Underworld Monsters Mon Dec 14, 2009 4:55 pm | |
| Skeleton: Level- 1 HP- 20 Intelligence- non Alignement- evil XP Giveout- 100 Description- Skeletons only do 1-6 points of damage. They suffer only half damage from sharp and/or edged weapons (spears, daggers, swords, etc). Blunt weapons do normal damage (clubs, maces, flails, etc). Sleep charm, hold and cold-based spells do not affect a skeleton. Holy water causes 2-8 pints of damage.
Skeleton Archer: Level- 1 HP- 25 Intelligence- non Alignement- evil XP Giveout- 200 Descrition- Basically the same thing as a basic skeleton except for that they get 1-8 points of damage.
Skeleton Warrior: Level- 1 HP- 30 Intelligence- non Alignement- evil XP Giveout- 300 Description- Again, pretty much the same thing as a basic skeleton except for that they do 2-10 points of damage.
Skeleton King: Level- 5 HP- 100 Intelligence- Human Alignement- evil XP Giveout- 1000 Description- Normal attacks cause only half damage. Magic causes normal to critical damage. He is able to do from 20-40 points of damage. He is resistant to pretty much any type of temperature so don't bother trying to change the enviroment. His spells consist of Animate Dead, Magic Jar, Summon Shadow, and Passwall. He is also a very skilled weapons fighter. | |
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